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DCS Open Beta

DCS Open Beta

Le patch nous offre enfin le TWS au F/A-18C  (seulement disponible sur l’Open Beta) …

Trés gros patch (attendu) ce soir pour le F/a-18 mais pas que :

Au menu !!!
Nouveau cockpit pour le A-10C
Grosse mise à jour de la map Normandy
Mode TWS pour le F/A-18c
Et plein de bonnes choses à découvrir ci-dessous.

(Maj) : quelques bugs commencent à remonter sur le forums ED, donc pas de panique.

DCS World core :

  • China Asset Pack: added ZTZ-96B
  • No active AI reaction for broken lock with fox 3 – fixed.Voice chat. Client in the default configuration can connect to a non-standard server port.
  • Voice chat. Problem when server with UPnP can not see other clients in voice chat is fixed.
  • Voice chat. Connect to local Voice chat server via localhost, not the external IP.
  • Voice chat panel. Added Illumination of the PTT button while transmitting.
  • MP. Check for second instance BEFORE creating the logs.
  • Fixed helicopters slide off the deck of moving ships.
  • AI Spitfire erratic behaviour fixed.
  • AI UH-1 gunner. Attack enemy helicopters restored.
  • Dedicated server. Added the ability to take a screenshot of any player’s DCS window.

F/A-18C :

  • Added TWS radar mode.
  • F18 REDFOR (US Aggressors + NATO) will be able to use GPS.
  • Fixed significant performance drop on SA page with big amount of contacts.
  • JDAM/JSOW STEP Logic changed
  • JDAM/JSOW Power Logic changed
  • Fixed JSOW not releasing from stations 7-8
  • Fixed several AA radar mode issues.
  • Reworked AA modes transition logic.
  • Corrected target designation logic via undesignate button.

F-16 :

  • Added ability to change bombs laser code on ground (like in F-5).
  • Internal lights are creating triangle shadows in the cockpit – fixed.
  • Fixed AIM-9 COOL at DGFT mode.
  • Fixed sidewinder sound when not selected.
  • Added wing flex. (WIP)
  • Fixed significant performance drop on datalink/FCR pages with big amount of contacts.
  • Added steerpoints modes for Autopilot.
  • Fixed missile Tone with Guns selected.
  • Fixed radar strobe on HSD does not mimicking horizontal motion of strobe on radar page.
  • MAG VAR will now switch between AUT and MAN by use of the SEQ position of DCS switch.
  • Fixed FUEL QTY SEL knob behavior with left mouse click action.
  • Corrected right brake braking power.
  • Gun can no longer be fired on the ground.
  • Fixed pylon selection staying on an empty space after last missile was released

F-14B :

  • Added JF-17 VID/ recognition callouts for JESTER
  • Added JF-17 to the RWR threat library as ’17’
  • Added all variants of Tornado to the RWR threat library as ‘TO’
  • Added utility kneeboard charts for radar elevation
  • Added utility kneeboard charts for scan bars
  • Updated both versions of Cage the Bear Campaign. Thank you Kaba!
  • Fixed Jester Navgrid Reference manual entry being stuck after first use
  • Possible fix for idle lockup RPM bug
  • Tweaked damage probabilities for the engine (the engine will take damage more consistently from direct missile hits to the aircraft)
  • Adjusted damage thresholds for aerodynamics/structures (the airframe, structure and flight surfaces will take damage more consistently from direct missile hits to the aircraft)
  • Tuned AB thrust for top speeds after stores drag improvements
  • Further increased full flap drag when deployed above 275 KIAS

JF-17 (gros changelogs)

  • Fixed one critical and some potential bugs that caused ctd
  • Fixed ctd caused by LD10 destroying rwr emitter
  • Fixed FPS drop caused by HSD wpt render
  • Fixed warning panel light adjustment problems
  • Fixed timeless BIT of WMD7 after Cold Start
JF-17 la suite

Fixed CM-802AKG and C-802AK missiles do not function properly after Cold Starts.
Fixed radar too strong signal strength in other plane RWR
Fixed TWS to RWS, keep 3 line, RWS have no 3-line pattern
Fixed radar missing check terrain mask for hpt/spt
Fixed radar GMTT/SMTT/FTT mode terrain mask check
Fixed radar TDC can move all the way up to HUD
Fixed TDC EL range calculation: need add half beam width
Fixed TDC will keep distance position if radar range changed, but still limit to range
Fixed HSD rwr/datalink targets are too bright and unreadable
Fixed UFC dots
Fixed quit ACM mode to prev master mode (S1 Press)
Fixed A/A weapons can fire when wheels down on the ground
Fixed IR AA missile should attack target locked by its seeker, not SPI(HPT/SPT)
Fixed SMS program change with mismatched wpn
Fixed typo in TACAN Menu
Fixed ufcp AP button when in edit mode
Fixed MFCD SMS page when GUN is selected
Fixed IFF result for radar/dl synthesis
Fixed WMD7/TVIR/MIL response IFF command
Fixed Oxy refill after rearm
Fixed HSD contact polar position (no longer affected by self att)
Fixed emergency hydraulic
Fixed MAWS cannot detect SA-18 missile (ED may not set missile shot time accordingly, always 0)
Fixed HUD missing FCS BIT notification
Fixed MFCD SMS AG page when SMS off
Cleaned radio com1/2 trigger keys (only HOTAS keys)
Added U1 OSB for APR Menu
Added UFCP DST Lat N/S toggle (E/W will be added later after issue being Fixed)
Added massive keybinding for both keyboard and joystick
Implemented AG radar picture frozen if radar in GMTT/SMTT/FTT mode
Implemented WPT# in F10 mark parser (WPT1 ~ WPT29)
Implemented ME Com1/2 20 preset freq channel, 21st channel will be wing freq if enabled in ME
Added AF names/rwy direction/ILS freq to kneeboard
Implemented MFCD saving last pages when switching master mode
tweak AA radar INTC bar spacing: RWS: 1.3 degrees, TWS: 1.6 degrees
tweak radar TDC: carret size az +-4 degrees
tweak radar TWS default 25 degree 3 bar
tweak WMD7 control: Sensor_Antenna_Up: FOV zoom in; Sensor_Antenna_Down: FOV zoom out; Sensor_Antenna_Left: gain decrease; Sensor_Antenna_Right: gain increase
Improved radar jam behavior
Add SD-10 loft only if SLINK is on (check AAP SLINK status), SLINK off, SD-10 will not loft because no radio correction available
Corrected EFCS law. Pitch-rate command with maximum 12.8deg/s only.
Corrected performance at ceiling.
Fixed on-speed AoA Beeping conditions
Implemented accumulated wing structural fatigue
Implemented stores rip-off at high Gs
Corrected ground effect
Now can refill brake-chute by rearm
Now can repair external fuel transfer pump
Now can repair canopy
Fixed qs missions
Fixed training mission cold start
Added general splinter camo livery can be used by all countries
Fixed PLAAF fiction livery tail number
Added HOTAS_Throttle_T2_Press cage/uncage IR missiles in AA mode
Added rudder pedal brake & panel buttons animations.
Added precomputed GI to cockpit.
Added HUD fake double eyes view
Updated cockpit textures
Updated rocket texture
Added lod to brm1 and unguided rocket
Decreased LD-10 warhead power
Added 2 OST (composed by our audio engineer)
Note: all credits can be found in Doc/credits.txt

AJS-37 Viggen:

  • NEW!: Added “Wrath of Thunder” (Caucasus) Campaign
  • Climb back into the cockpit, directly following the events that happened in « The Mjolnir Response ». Help to end the war in Georgia. Enjoy!
  • NEW!: Added Pilot Body in Cockpit + associated keybinds
  • NEW!: Added Ram Air Turbine (RAT) visuals. The RAT will deploy with weight on the front wheel.
  • NEW!: Added Radar Night Filter (not clickable yet)
  • Minor tweaks to cockpit graphics.
  • Fix to TILS station being on the wrong end of a runway when landing in the opposite direction
  • Fix for afterburner not relighting after high alt flame-out
  • Increased max cockpit FoV
  • Sight ballistics improved for LD-bombs (tossing)
  • Fixed IRRB FRAMSTEGN (Sidewinder missile step)
  • Corrected issue where inputting wrong wind data would increase Bk90 accuracy
  • Removed various assertion-errors, especially associated with low-drag bombing


  • JDAMs Enabled
  • Fuel Flow modelling improved


  • Added realistic engine sound, though it’s still much WIP yet, especially cockpit sound. Expect further improvements in subsequent updates.
  • Fixed the bug that caused total loss of electrical power when both batteries and bus tie were disconnected. Now the secondary bus still works, as it should (and the essential bus if essential transfer is engaged).
  • Fixed several other electrical system issues.
  • Updated Caucasus hard mission and added Caucasus extremely hard mission: Using anti-ice system will now prevent ice accretion in hard mission, while it will still be a problem in extremely hard mission since it takes place in stormy weather.

DCS Normandy 1944 map

Textures massive update for fields, cities and towns, villages, airfields
Added four new regions in France that includes:
– Cana district
– Quarantine estuary
– Coasts north of the Utah landing zone
– The Mont Saint-Michel area

Normandy la suite
Included six new airfields (The total number of airfields has been increased to 3📷:
– Argentan is a single-lane track
– Barville is a two-lane dirt track
– Essay is a single-lane grass track
– Goulet is a single-lane grass track
– Hauterive is a single-lane grass track
– Vrigny is a single-lane grass track
– Conches is a single-lane concrete track
Airfields have a significant increase in detail with many more objects.
Trees and forests have been updated to use SpeedTree, with 20 unique types of trees.

More detailed Atlantic Wall:- Added costal anti-tank hedgehogs, barbed wire, etc.
– 8 zones were added that includes artillery batteries.
New, detailed scenery has been added that includes:- Le Mont-Saint-Michel
– Jumièges Abbey
– Cathedral of Notre-Dame de Rouen
– Rouen-Rive-Droite Station
– More detail was also added objects in the original map
The vector data was significantly improved over 20,000 sq kms.
Additional bug fixes and performance optimizations.

DCS Campaigns

Spitfire IX The Big Show Campaign by Reflected Simulations:
– Voice overs updated – Al Deere has a Kiwi accent now.
– Triggered explosions and fire effects added to make bombing raids more dramatic.
– Mission 6 – Typhoon leader returns to base properly.
– Mission 12 – clock position in voice over corrected.
– Mission 10, 12 – added more targets of opportunity.

Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
– Some RTB speeds corrected.
– More airfield ambiance objects added.
– Mission 8: D-day landings made more realistic / dramatic.
– Mission 8-9: ROE of enemy planes change based on the player’s altitude.
– Mission 10: surprise opponent added.
– Triggered explosions and fire effects added to make bombing raids more dramatic.

P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
– Triggered explosions and fire effects added to make bombing raids more dramatic.
– Mission 10, 12 – added more targets of opportunity.

M-2000C Red Flag Campaign by Baltic Dragon:
– M06: fixed an issue with other flights in the package (including the wingman) refusing to taxi.

Su-27 The Ultimate Argument:
– Mission 11 – added AWACS.

Problèmes connus 

Normandy update. Texture glitches in autumn and spring seasons on the 6 new airfields.


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