Pour ce qui est probablement le dernier patch de l’année, 1CGS nous fait la surprise de proposer le célèbre U-2VS plus connu sous le nom Po-2 des fameuses sorcières de la nuit.
Dispo comme avion Collector au prix de 19.99$ avec un petit pour une durée indéterminée.
Deux nouvelles expériences solo sont désormais disponibles: Fortress on the Volga et Havoc Over the Kuban.
Pour le reste voir changelog suivant:
As usual, the update also brings numerous improvements and additions, upping the overall quality of the sim:
- New Collector Plane U-2VS developed in cooperation with « Ugra-Media » company;
- New scenario campaign ‘Fortress on the Volga’ by Alexander =BlackSix= Timoshkov;
- New scenario campaign ‘Havoc over the Kuban’ by =Gambit21=;
- New Career mission « Troop concentration night bombing strike »;
- New Career mission « Enemy airfield night bombing strike »;
- New Career mission « Railway hub night bombing strike »;
- New Career mission « Supply dump night bombing strike »;
- New Career mission « River crossing night bombing strike »;
- Our community enthusiast =BlackHellHound1= remade all outer textures of Bf 109 F-2 (main texture, bump, specular, damage) and made historically accurate skins for it in 4К;
- Three new skins for Fokker Dr.I;
- Two new skins for SPAD 13.C1;
- The delay, when a new player connects to a server, has been minimized for other players;
- Projectile hits at turret gunners now calculated properly (they weren’t counted properly before);
- 76 mm APHE rounds won’t erroneously damage the internal components without penetrating the armor;
- P-47D-28 skin damage has been corrected (increased);
- Airfields surface on Velikiye Luki map has been flattened;
- It is now possible to lean to the gunsight closer than before on all aircraft;
- Visual propeller damage corrected on Ju-52 (previously damaging the right propeller would visually damage the left one);
- Inability to start a new Career from an old one (lack of available units) has been fixed;
- After spending all ammo of one kind in a tank the interface won’t erroneously show the full ammo;
- Escape menu works correctly even if there are no vehicles in the mission;
- Wrong waypoint labels corrected in scenario campaigns;
- Mission briefings text rendering corrected in scenario campaigns;
- The random mirroring issue of a pilot portrait in Career has been fixed;
- Creating new Career in Stalingrad ToW has been fixed for certain units;
- An issue of jumping reflections in the water caused by mirrors has been fixed;
- Vehicle pathfinding issue that could cause slow performance loss has been fixed;
- Formation movement AI on land and water has been improved – the leader won’t slow down if it is possible;
- Collision detection routine improved (the detailed tanks shouldn’t twitch in certain situations anymore);
- Formation movement has been improved overall;
- The bug that caused AI pilots to miss ground targets has been fixed;
- AI checks the altitude in a downward spiral maneuver;
- Bombs and rockets equipped AIs should correctly engage ground targets in QMB;
- Modifier object: it is now possible to assign negative values to a counter. Both the current value and trigger threshold can be set for a timer;
- Timer: when a new trigger signal is received, the timer resets;
- Modifier and timer: parameter index 0 now controls the current timer value while parameter index 1 controls the timer threshold;
- Modifier and timer: timer can be reset and stopped by parameter index 0 and value -1;
- Fw 190 A-8: canopy raindrops added for Sturmjager modification;
- Fw 190 A-8: windshield cleaner corrected for Sturmjager modification ;
- Fw 190 A-8: too dark materials corrected at some places;
- Fw 190 A-8: rocket control box decreased in size;
- Fw 190 A-8: pilot model holds the control stick;
- Bf 109 G-14: pilot model holds the control stick.
L’annonce officielle: https://forum.il2sturmovik.com/topic/12826-game-updates/?page=2&tab=comments#comment-709965
Le post sur C6: http://www.checksix-forums.com/viewtopic.php?f=437&t=203406
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