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IL-2 Great Battles: Patch 4.004

IL-2 Great Battles: Patch 4.004

Premier patch de l’année pour la série IL-2 Great Battles avec l’arrivée d’un nouveau char pour Tank Crew (Pz.Kpfw. V Ausf.D « Panther ») , des améliorations esthétiques (berge de rivière et canal) et de contenus (13 nouveaux aérodromes) pour la carte Bodenplattes et plusieurs correctif dont l’amélioration de l’IA.

 

 

 

 

Dear friends,

 

We’re glad to report that update 4.004 is released. The main additions of this one are a new tank for Tank Crew – Pz.Kpfw.V Ausf.D « Panther » – and improved look and additional airfields for Rheinland map (Battle of Bodenplatte). There are many other fixes and improvements as well:

 

Additions

 

1. Pz.Kpfw. V Ausf.D « Panther » for Tank Crew;
2. Better looking river and canal banks on Rheinland map;
3. 13 new airfields on Rheinland map:

  • Le Culot East (Y-10)
  • Kluis (B-91)
  • Mill (B-89)
  • Helmond (B-86)
  • Amsterdam-Schiphol (B-97)
  • Arnhem-Deelen
  • Soesterberg
  • Strassfeld
  • Strassfeld 2 – Odendorf
  • Hilversum
  • Diest (B-64)
  • Nivelles (B-75)
  • Bierset–Liege (A-93)

4. 4K quality exterior textures made by Martin =ICDP= Catney added for Yak-1 series 69;
5. The better-looking transition between the river and sea waters;
6. Improved Т-70 tank model and textures;
7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly;
8. Brightness and size of very distant aircraft LODs made more uniform (it differed too much on some aircraft);

9. Added initial support for SimShaker to be used in conjunction with JetSeats and other audio powered feedback devices.

 

AI improvements

 

10. Ground attack aircraft won’t hit the ground when engaging a target with rockets and guns in a tight formation;
11. AI-controlled B-25 starts the engines correctly;
12. AI fighters attempt Immelman maneuver only if they have enough speed;
13. AI fighters open fire more aggressively;
14. AI pilots keep formation on large maps much better;
15. AI vehicle column won’t drive into a river if the last waypoint was on a destroyed bridge or immediately before it;
16. Assault guns (simple and detailed) correctly face a target when set to LOW command priority in the mission;

 

Aircraft improvements

 

17. P-51, P-47 and P-39 have correct trimmer animations;
18. A-20 engines won’t trigger wrong overheat messages;
19. Wrong engine overcooled messages on P-47D were corrected;
20. P-51 landing gear covers shouldn’t open and close again and again anymore;
21. Cylinder heads overheat warning will be displayed correctly;
22. Flying Circus planes won’t display a wrong message about engine failure when it is switched off;
23. The time it takes to switch to combat position and back has been corrected for all gunners;

 

Detailed tanks improvements

 

24. When the loader is killed, the time it takes to load the main gun or coaxial MG is increased significantly;
25. The visual effect of propellant gases is reduced when the exhaust fan is off or is not present;
26. The time it takes to vent the turret after the shot depends on the operational exhaust fan;
27. Detailed tanks won’t visibly ‘crouch’ at a high speed;

 

Other improvements

 

28. All night bombing Career missions with more than 6 planes in the flight won’t start in a map corner anymore;
29. Wrong ground attack German planes in the late Stalingrad Career chapters were corrected;
30. Duplicate ID error message in the dedicated server has been removed (it blocked the server, now it is visible in the console);
31. Correct season in the pre-mission hangar (Winter/Summer);
32. In Mission Editor it’s no longer possible to select a wrong part of a multi-part vehicle skin;
33. Daimler M1914 FlaK 77/L27 and Thornycroft J-type 13pdr AA shells appear in the correct place ().

 

 

 

L’annonce officielle: https://forum.il2sturmovik.com/topic/12826-game-updates/page/2/?tab=comments#comment-883904

Le post C6: http://www.checksix-forums.com/viewtopic.php?f=437&t=207113

 

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